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Generics

Wave generics are a feature for writing type-safe functions without code duplication.

Key Rules:

  • Type arguments must be explicitly specified.
  • Type inference is not allowed.

1. Declaration of Generic Functions

fun identity<T>(x: T) -> T {
return x;
}

Invocation:

fun main() {
var a: i32 = identity<i32>(10);
var b: f64 = identity<f64>(3.14);
}

2. Multiple Type Parameters

struct Pair<A, B> {
first: A;
second: B;
}

fun pair<A, B>(a: A, b: B) -> Pair<A, B> {
return Pair<A, B> {
first: a;
second: b;
};
}

fun main() {
var p: Pair<i32, f64> = pair<i32, f64>(1, 2.5);
}

3. Generic Structures

struct Vec<T> {
data: ptr<T>;
len: i64;
}

fun main() {
var v: Vec<i32>;
}

4. Nested Generics

struct Vec<T> {
data: ptr<T>;
len: i64;
}

fun main() {
var nested: Vec<Vec<i32>>;
}

5. Using with the Standard Library

import("std::math::int");
import("std::env::environ");

fun main() {
var x: i32 = num_abs<i32>(-100, 0);

var r: EnvResult<i32> = env_get_i32("PORT");
var port: i32 = env_unwrap_or<i32>(r, 8080);
}

Common Mistakes

var x: i32 = identity(10); // Missing type argument (not allowed)

Must be called as follows.

var x: i32 = identity<i32>(10);