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Standard Library
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  • Standard Library

sys

The sys library is a system-related library that includes features for process management, environment variables, system information, and other system-related functions.

Process-related Functions

  • Execute external processes
  • Terminate processes
  • Check process status
  • View process list
  • Environment Variable Functions

  • Read environment variables
  • Set environment variables
  • System Information Functions

  • Retrieve operating system information
  • Retrieve CPU information
  • Check memory usage
  • Retrieve system information
  • System Management Functions

  • Reboot the system
  • Shut down the system
  • iosys

    The iosys library is a standard library designed for input and output as an input/output-related library.

    Input Processing

  • Receiving keyboard input
  • Handling mouse input (if needed)
  • Output Processing

  • Console output
  • Text output (such as log recording)
  • Standard Input/Output Redirection

  • Standard input redirection
  • Standard output redirection
  • Standard error output redirection
  • hardware

    The hardware library is a standard library designed for controlling and managing various hardware components and resources at a low level, enabling interaction with hardware devices and peripherals.

    Hardware Initialization and Shutdown

  • System-wide hardware initialization and shutdown
  • Hardware resource status monitoring (checking device functionality)
  • Hardware reset and reboot
  • Hardware Device Management

  • Automatic detection and connection management of hardware devices
  • Device state checking and dynamic enabling/disabling
  • Inter-device interaction and dependency management (e.g., GPU, network card, sensors)
  • I/O Ports and Bus Management

  • Direct control of I/O ports and buses (USB, PCIe, I2C, SPI)
  • Data transmission and reception through I/O ports
  • Bus traffic monitoring and optimization (data rate, collision prevention)
  • Memory Management

  • System memory (RAM) management: memory allocation and deallocation, memory map management
  • ROM/EPROM control and read/write access
  • Direct Memory Access (DMA) control and data transfer optimization
  • CPU and Processor Control

  • CPU state and clock control (overclocking, power-saving modes)
  • Multi-core CPU management and synchronization
  • CPU interrupt and exception handling
  • GPU and Graphics Processing

  • GPU initialization and rendering pipeline management
  • Graphics memory and output control
  • Display resolution and refresh rate settings
  • Sensor and Input Device Control

  • Reading and processing data from sensors (temperature, humidity, accelerometer, gyro, etc.)
  • Controlling input devices (keyboard, mouse, touchscreen, joystick)
  • Handling user input from devices like buttons, touchpads, and sensors
  • Network and Communication Device Control

  • Initialization and status management of network devices (Ethernet, Wi-Fi, Bluetooth)
  • Network traffic transmission and reception
  • Managing network interfaces and routing connections
  • Power Management and Battery Monitoring

  • System-wide power management (sleep mode, power consumption optimization)
  • Battery status checking and charging/discharging control
  • Power supply monitoring and fault detection
  • I/O Device Control

  • Control of display devices (monitors, TVs, projectors)
  • Control of audio devices (speakers, microphones)
  • Control of input devices (keyboard, mouse, touchpads)
  • System Timer and Clock Control

  • System timer and clock management
  • Timer interrupts and periodic task execution
  • High-precision timing control (e.g., millisecond-level task processing)
  • Security Features

  • Hardware-based encryption device control (e.g., TPM, HSM)
  • Secure boot, authentication, and data protection
  • Hardware security status monitoring (blocking malicious software)
  • Hardware Diagnostics and Monitoring

  • Real-time hardware status monitoring (temperature, power, performance)
  • Hardware fault detection and automatic alerts
  • Hardware diagnostic tools (error logs, performance testing)
  • Custom Hardware Support

  • Support for custom hardware devices (e.g., FPGA, other specialized hardware)
  • Support for custom hardware protocols (e.g., custom serial protocols)
  • http

    The HTTP library is a standard library designed for handling HTTP communication. It provides functionality for making HTTP requests, handling responses, and managing HTTP connections.

    HTTP Request Handling

  • Sending HTTP GET requests
  • Sending HTTP POST requests
  • Sending HTTP PUT requests
  • Sending HTTP DELETE requests
  • Handling query parameters and URL encoding
  • HTTP Response Handling

  • Reading HTTP status codes
  • Parsing and handling response headers
  • Reading response body (text, JSON, XML, etc.)
  • Handling cookies from server responses
  • HTTP Authentication

  • Basic Authentication
  • Bearer Token Authentication
  • OAuth2 Authentication
  • HTTP Headers Management

  • Setting custom headers in requests
  • Reading and modifying headers in responses
  • Managing content types (e.g., JSON, XML, form data)
  • Cookies Management

  • Setting and reading cookies from HTTP responses
  • Sending cookies with HTTP requests
  • Managing cookie expiration and domain attributes
  • HTTP Redirection Handling

  • Handling HTTP redirects (301, 302, 303, etc.)
  • Following redirect chains automatically
  • Timeouts and Error Handling

  • Setting request timeouts
  • Handling connection timeouts and retries
  • Handling HTTP errors (4xx, 5xx status codes)
  • Connection Pooling and Keep-Alive

  • Reusing HTTP connections for multiple requests
  • Configuring connection keep-alive behavior
  • File Upload and Download

  • Uploading files with HTTP POST requests
  • Downloading files from HTTP responses
  • Handling multipart form data
  • JSON and Data Serialization

  • Sending and receiving JSON data in HTTP requests and responses
  • Serialization and deserialization of data
  • Proxy Support

  • Configuring HTTP requests to use a proxy server
  • Managing proxy authentication
  • WebSocket Support

  • Establishing WebSocket connections
  • Sending and receiving messages over WebSocket
  • Handling WebSocket upgrades in HTTP requests
  • web

    The web library is a standard library designed for interacting with web technologies, including HTML, CSS, JavaScript, and the DOM. It enables the manipulation of web pages, the styling of elements, and the handling of user interactions.

    HTML Manipulation

  • Creating and modifying HTML elements (e.g., `div`, `p`, `button`, etc.)
  • Appending and removing HTML elements from the DOM
  • Setting and getting HTML attributes (e.g., `id`, `class`, `src`, `href`)
  • Manipulating text and inner HTML of elements
  • CSS Styling

  • Applying styles to HTML elements using inline, internal, or external CSS
  • Changing CSS properties dynamically (e.g., `color`, `background`, `font-size`, etc.)
  • Managing CSS classes and IDs for element styling
  • Adding or removing CSS classes for dynamic styling (e.g., adding hover effects, animations)
  • DOM Manipulation

  • Accessing and modifying DOM elements using `getElementById`, `getElementsByClassName`, `querySelector`, etc.
  • Traversing the DOM tree (parent, children, siblings)
  • Modifying the structure of the DOM (adding/removing child elements, altering the hierarchy)
  • Event delegation and dynamic DOM updates
  • Event Handling

  • Adding event listeners to HTML elements (e.g., `click`, `hover`, `keypress`, `input`)
  • Handling user interactions and triggering actions based on events
  • Preventing and managing event propagation (e.g., `event.stopPropagation()`, `event.preventDefault()`)
  • Creating custom events and dispatching them to the DOM
  • Form Handling

  • Accessing and modifying form elements (e.g., input fields, checkboxes, radio buttons, selects)
  • Validating form input and displaying error messages
  • Handling form submissions and preventing default behavior (e.g., `onsubmit` event)
  • Serializing form data for submission
  • Web Storage

  • Storing and retrieving data from local storage and session storage
  • Managing session data and persistent user preferences
  • Implementing simple client-side caching mechanisms
  • AJAX and Fetch API

  • Sending asynchronous requests to the server using AJAX or the Fetch API
  • Handling responses in various formats (e.g., JSON, text, XML)
  • Updating the web page without reloading (dynamic content loading)
  • Handling errors and managing the response lifecycle (e.g., `then`, `catch` for promises)
  • Canvas and Graphics

  • Drawing on HTML `canvas` elements (e.g., 2D shapes, images, and animations)
  • Creating interactive graphics and visualizations
  • Handling user interactions with graphics (e.g., mouse events on canvas)
  • Web Audio

  • Accessing and manipulating audio elements on the web
  • Controlling playback, volume, and other audio properties
  • Implementing sound effects, music, and interactive audio features
  • Responsive Design

  • Managing viewport settings for different screen sizes (e.g., ``)
  • Implementing media queries for responsive web design
  • Adapting layouts for different devices (mobile, tablet, desktop)
  • Web Accessibility

  • Ensuring accessibility for all users, including those with disabilities
  • Managing keyboard navigation and focus management
  • Implementing ARIA (Accessible Rich Internet Applications) attributes
  • Cookies and Session Management

  • Setting and reading cookies for tracking user preferences
  • Managing session data via cookies or server-side sessions
  • Handling cookie expiration and privacy concerns (e.g., GDPR compliance)
  • Web Security

  • Implementing security best practices (e.g., HTTPS, Content Security Policy)
  • Protecting against common web vulnerabilities (e.g., XSS, CSRF)
  • Managing content security and trusted origins
  • WebSocket Communication

  • Establishing and managing WebSocket connections for real-time communication
  • Sending and receiving messages over WebSocket
  • Handling WebSocket events and reconnecting if necessary
  • security

    The security library is a standard library designed for managing security-related tasks in web applications, including data encryption, authentication, authorization, and protection against common security vulnerabilities.

    Data Encryption

  • Encrypting sensitive data using symmetric and asymmetric algorithms (e.g., AES, RSA)
  • Decrypting encrypted data securely
  • Generating cryptographic hashes (e.g., SHA-256, MD5) for data integrity
  • Salting and hashing passwords for secure storage
  • Authentication

  • Implementing basic authentication mechanisms (username/password)
  • OAuth2 authentication for third-party integrations
  • JWT (JSON Web Token) authentication for stateless user sessions
  • Two-factor authentication (2FA) support
  • Session management and expiration handling
  • Authorization

  • Role-based access control (RBAC) for user permissions
  • Permission-based access control (PBAC) for fine-grained access
  • Enforcing access restrictions based on user roles or attributes
  • Implementing ACLs (Access Control Lists) to manage resource access
  • Secure Communication

  • Implementing HTTPS (SSL/TLS) for secure data transmission
  • Handling certificates for secure communication with servers
  • Enforcing strict transport security (HSTS) headers
  • Input Validation and Sanitization

  • Validating user input to prevent malicious input (e.g., SQL injection, XSS)
  • Sanitizing inputs to remove harmful characters or content
  • Escaping user input for safe display in web pages (e.g., HTML escaping)
  • Cross-Site Scripting (XSS) Protection

  • Protecting against XSS attacks by sanitizing user-generated content
  • Using CSP (Content Security Policy) headers to prevent inline script execution
  • Implementing DOM-based XSS prevention techniques
  • Cross-Site Request Forgery (CSRF) Protection

  • Using anti-CSRF tokens in forms and requests to prevent unauthorized actions
  • Verifying and validating CSRF tokens on the server-side
  • Enforcing SameSite cookie attributes to protect against CSRF
  • Clickjacking Protection

  • Implementing `X-Frame-Options` headers to prevent clickjacking attacks
  • Using Content Security Policy (CSP) frame-ancestors directive to control framing
  • Secure Cookies

  • Setting secure cookie attributes (e.g., `Secure`, `HttpOnly`, `SameSite`)
  • Preventing cookie theft via JavaScript access
  • Ensuring cookies are only transmitted over secure HTTPS connections
  • Session Management

  • Generating secure session IDs
  • Preventing session fixation attacks
  • Implementing session expiration and auto-logout after inactivity
  • Handling session hijacking prevention
  • Logging and Monitoring

  • Implementing logging mechanisms for security events (e.g., failed login attempts, access violations)
  • Monitoring user activities and suspicious behaviors
  • Setting up alerts for abnormal actions or security breaches
  • Security Headers

  • Configuring security headers (e.g., `Strict-Transport-Security`, `X-Content-Type-Options`)
  • Setting `Content-Security-Policy` headers to mitigate injection attacks
  • Enforcing `X-XSS-Protection` header to block cross-site scripting attempts
  • Security Best Practices

  • Implementing the principle of least privilege for users and services
  • Regularly updating and patching security vulnerabilities
  • Enforcing strong password policies and hashing techniques
  • Conducting regular security audits and penetration testing
  • File Integrity Checking

  • Monitoring file changes and integrity for sensitive files
  • Using hash checksums to detect file tampering
  • Setting up alerts for unauthorized file modifications
  • concurrency

    The concurrency library is a standard library designed for managing concurrent operations and parallel execution, allowing for high-performance applications with non-blocking operations and event-driven execution.

    Asynchronous Programming

  • Using asynchronous programming techniques to perform non-blocking I/O operations
  • Implementing promises and futures for managing results from asynchronous tasks
  • Using async/await patterns for managing concurrency and asynchronous workflows
  • Event Loop and Callback Management

  • Implementing event loops for non-blocking, event-driven applications
  • Managing callbacks for asynchronous events and operations
  • Handling multiple events concurrently in a single thread using the event loop
  • Task Scheduling

  • Scheduling and managing tasks to be executed concurrently
  • Managing priority and order of task execution
  • Using event-driven task scheduling for non-blocking execution
  • Parallel Algorithms

  • Implementing parallel algorithms (e.g., parallel map, reduce, filter operations)
  • Optimizing computation-heavy tasks by breaking them into smaller parallelizable sub-tasks
  • Using parallel reductions and merges to aggregate results from multiple tasks
  • Performance Optimization

  • Optimizing task execution for performance (e.g., reducing blocking or latency)
  • Measuring and profiling the performance of concurrent applications
  • Identifying and resolving bottlenecks in concurrent systems
  • multithreading

    The multithreading library is a standard library designed for managing multiple threads of execution within a program. It provides mechanisms to create, synchronize, and manage threads for efficient parallel computation.

    Thread Creation and Management

  • Creating and managing threads for concurrent execution
  • Spawning threads to execute functions in parallel
  • Joining threads and waiting for their completion
  • Handling thread termination and resource cleanup
  • Thread Synchronization

  • Using mutexes (mutual exclusion) to synchronize access to shared resources
  • Using locks (e.g., `lock()`, `unlock()`) to prevent race conditions
  • Implementing read-write locks for efficient shared resource management
  • Using condition variables for thread coordination and signaling
  • Atomic Operations

  • Performing atomic operations on variables to ensure thread safety
  • Using atomic types (e.g., atomic integers, atomic booleans) for synchronization
  • Implementing atomic increments and decrements to avoid race conditions
  • Deadlock Prevention and Detection

  • Implementing deadlock prevention techniques (e.g., avoiding circular dependencies between locks)
  • Detecting deadlocks using timeouts or lock hierarchies
  • Using try-lock mechanisms to avoid blocking in deadlock situations
  • Thread Safety and Data Sharing

  • Ensuring thread safety when accessing shared data (e.g., shared memory, variables)
  • Using thread-safe containers (e.g., concurrent queues, concurrent maps) for shared data
  • Passing data between threads safely using thread-safe message queues or buffers
  • Resource Management

  • Efficiently managing system resources (CPU, memory) across multiple threads
  • Limiting the number of active threads to avoid resource exhaustion
  • Using thread pooling to reuse threads and reduce overhead from thread creation/destruction
  • Parallel I/O

  • Performing concurrent I/O operations without blocking the main thread
  • Managing concurrent file reading/writing tasks
  • Using asynchronous I/O for faster processing of I/O-bound tasks
  • ai

    The AI library is a standard library designed to provide basic building blocks for artificial intelligence applications. It includes features for natural language processing (NLP), decision-making, and intelligent agent behavior.

    Natural Language Processing (NLP)

  • Text tokenization and preprocessing
  • Word embedding and vectorization techniques (e.g., word2vec, GloVe)
  • Text classification (e.g., sentiment analysis, topic modeling)
  • Named entity recognition (NER) and part-of-speech tagging
  • Text summarization and keyword extraction
  • Computer Vision

  • Image classification and object detection
  • Face recognition and feature extraction
  • Image segmentation (e.g., semantic and instance segmentation)
  • Image generation and style transfer using neural networks
  • Reinforcement Learning

  • Implementing basic reinforcement learning algorithms (e.g., Q-learning, SARSA)
  • Training intelligent agents to maximize rewards through interaction with an environment
  • Deep reinforcement learning (e.g., using deep Q-networks)
  • Simulating environments for agent training (e.g., grid world, OpenAI Gym)
  • Decision Making

  • Markov decision processes (MDP) for decision-making problems
  • Implementing decision trees and random forests for classification
  • Bayesian networks for probabilistic reasoning
  • Game theory for multi-agent decision-making
  • Neural Networks

  • Feedforward neural networks (FNN) for classification and regression
  • Convolutional neural networks (CNN) for image and video processing
  • Recurrent neural networks (RNN) for time series and sequential data
  • Generative adversarial networks (GANs) for data generation
  • AI Model Evaluation

  • Evaluating AI models using performance metrics (e.g., accuracy, precision, recall, F1 score)
  • Cross-validation and hyperparameter tuning for model optimization
  • Confusion matrix and ROC curves for binary classification
  • machine learning

    The machine learning library is designed to provide tools and algorithms for supervised and unsupervised learning tasks, enabling data-driven decision making and predictions.

    Supervised Learning

  • Linear regression for predicting continuous variables
  • Logistic regression for binary classification tasks
  • Support vector machines (SVM) for classification and regression
  • k-Nearest Neighbors (k-NN) for classification and regression
  • Decision trees and random forests for classification tasks
  • Unsupervised Learning

  • k-Means clustering for grouping similar data points
  • Hierarchical clustering for creating tree-like structures of data
  • Principal Component Analysis (PCA) for dimensionality reduction
  • t-SNE for visualizing high-dimensional data
  • Autoencoders for unsupervised feature learning
  • Deep Learning

  • Training deep neural networks (DNN) for large-scale prediction tasks
  • Convolutional neural networks (CNN) for image and video data
  • Recurrent neural networks (RNN) for sequence and time-series data
  • Long Short-Term Memory (LSTM) networks for handling long-term dependencies
  • Model Evaluation and Tuning

  • Cross-validation to avoid overfitting and improve model generalization
  • Grid search and random search for hyperparameter tuning
  • Evaluation metrics (e.g., mean squared error, accuracy, confusion matrix)
  • Model selection techniques (e.g., bagging, boosting, stacking)
  • Ensemble Methods

  • Random forests for combining multiple decision trees
  • AdaBoost and Gradient Boosting for improving weak models
  • XGBoost for scalable and efficient boosting
  • Bagging for improving model stability and accuracy
  • Reinforcement Learning

  • Implementing basic reinforcement learning algorithms (e.g., Q-learning, SARSA)
  • Deep Q-Networks (DQN) for deep reinforcement learning tasks
  • Training AI agents using rewards and penalties from their actions
  • Model Deployment and Inference

  • Saving and loading trained models for future use
  • Deploying machine learning models for real-time predictions
  • Optimizing inference speed for large-scale applications
  • database

    The database library is a standard library designed to provide functionality for interacting with relational and non-relational databases. It offers support for querying, updating, and managing data in databases.

    Connection Management

  • Establishing database connections (e.g., MySQL, PostgreSQL, SQLite)
  • Managing connection pools for efficient resource management
  • Handling connection timeouts and reconnections
  • Support for both synchronous and asynchronous database connections
  • Query Execution

  • Executing SQL queries (SELECT, INSERT, UPDATE, DELETE)
  • Parameterized queries to prevent SQL injection
  • Executing complex joins, subqueries, and aggregations
  • Handling results with pagination for large datasets
  • Database Transactions

  • Starting, committing, and rolling back transactions
  • Managing ACID properties (Atomicity, Consistency, Isolation, Durability)
  • Supporting savepoints for nested transactions
  • Data Models and ORM (Object-Relational Mapping)

  • Defining database models using classes and objects
  • Mapping database tables to object-oriented classes
  • Support for one-to-one, one-to-many, and many-to-many relationships
  • CRUD operations (Create, Read, Update, Delete) using object models
  • Schema Management

  • Creating, altering, and deleting database tables and columns
  • Managing foreign keys, indexes, and constraints
  • Support for migrations to handle schema changes over time
  • Version control for database schema changes
  • Indexing and Performance Optimization

  • Creating and managing indexes for faster query execution
  • Using EXPLAIN to analyze and optimize query performance
  • Database query caching for frequently accessed data
  • Optimizing slow queries with indexes, partitioning, and query rewriting
  • Backup and Data Recovery

  • Backing up databases to prevent data loss
  • Restoring databases from backups
  • Exporting and importing data (e.g., CSV, SQL dump)
  • Handling point-in-time recovery (PITR) for disaster recovery
  • Non-Relational Database Support

  • Working with NoSQL databases (e.g., MongoDB, CouchDB, Redis)
  • Handling document-based, key-value, and graph data models
  • Querying and updating data in NoSQL databases
  • Scaling horizontally with sharding and replication
  • Data Integrity and Security

  • Ensuring data integrity with constraints (e.g., UNIQUE, NOT NULL, CHECK)
  • Encrypting sensitive data (e.g., encryption at rest and in transit)
  • Using database roles and permissions for access control
  • Auditing database queries and actions for security and compliance
  • math

    The math library is a standard library designed to provide various mathematical functions and operations. It includes support for basic arithmetic, trigonometry, linear algebra, statistical operations, and more.

    Basic Arithmetic

  • Addition, subtraction, multiplication, and division
  • Exponentiation and root operations
  • Modulus and integer division
  • Factorial calculation
  • Rounding operations (round, floor, ceil)
  • Trigonometry

  • Sine, cosine, tangent, and their inverses
  • Hyperbolic functions (sinh, cosh, tanh)
  • Radians to degrees and degrees to radians conversions
  • Calculating angles and distances in circles and oscillations
  • Linear Algebra

  • Matrix addition, subtraction, multiplication, and division
  • Matrix transposition and inversion
  • Vector operations (dot product, cross product)
  • Solving systems of linear equations (Gaussian elimination, etc.)
  • Eigenvalues and eigenvectors computation
  • Statistics

  • Mean, median, and mode calculation
  • Variance and standard deviation
  • Linear regression and correlation coefficients
  • Probability distributions (e.g., normal, binomial, Poisson)
  • Hypothesis testing and p-value calculation
  • Calculus

  • Derivative and integral calculation (symbolic and numeric)
  • Partial derivatives and gradient calculations
  • Definite and indefinite integrals
  • Calculating limits and series expansions
  • Combinatorics

  • Permutations and combinations
  • Binomial coefficients and Pascal’s triangle
  • Stirling numbers and partitions
  • Number Theory

  • Prime number generation and testing
  • Greatest common divisor (GCD) and least common multiple (LCM)
  • Modular arithmetic and number theory functions
  • Fibonacci sequence calculation
  • Complex Numbers

  • Complex number arithmetic (addition, subtraction, multiplication, division)
  • Complex conjugates and absolute value
  • Polar and exponential forms of complex numbers
  • Solving equations involving complex numbers
  • Random Number Generation

  • Generating random numbers within a specified range
  • Generating random floating-point numbers (uniform, Gaussian distribution)
  • Shuffling data and sampling without replacement
  • Special Functions

  • Gamma and Beta functions
  • Exponential and logarithmic functions (natural, base-10, etc.)
  • Trigonometric and inverse trigonometric functions
  • Logistic, sigmoid, and error functions
  • graphics

    The graphics library is a standard library designed to provide functionality for creating and manipulating 2D and 3D graphics. It includes support for drawing shapes, handling colors, working with images, and more.

    2D Drawing

  • Drawing basic shapes (circles, rectangles, lines, polygons)
  • Filling shapes with solid colors, gradients, or patterns
  • Creating and manipulating paths (Bezier curves, arcs)
  • Clipping and masking regions of the canvas
  • Text rendering with custom fonts and styles
  • Color Management

  • Color models (RGB, HSL, CMYK, HSV)
  • Color blending and transparency (alpha blending, opacity)
  • Gradient creation and manipulation (linear, radial, and conic gradients)
  • Color interpolation and color pickers
  • Image Manipulation

  • Loading, saving, and displaying images in various formats (JPEG, PNG, GIF, SVG)
  • Resizing, cropping, and rotating images
  • Applying filters and effects (blur, sharpen, sepia, grayscale)
  • Image compositing and layering
  • Drawing images onto canvas with transformations (scale, rotate, skew)
  • Transformations

  • 2D transformations (translation, scaling, rotation, shearing)
  • Coordinate space transformations (world, view, and screen spaces)
  • Applying affine and perspective transformations
  • Handling 3D transformations (depth, rotation, scaling in 3D space)
  • 3D Graphics

  • Creating and rendering 3D shapes (cubes, spheres, cones, cylinders)
  • 3D coordinate transformations (perspective, projection, viewing)
  • Lighting models (ambient, diffuse, specular lighting)
  • Shading models (flat, Gouraud, Phong shading)
  • Texturing 3D models with images or procedural textures
  • Animation

  • Frame-by-frame animation with smooth transitions
  • Animating shapes, colors, and transformations over time
  • Handling time-based animation (timing functions, easing functions)
  • Motion paths and keyframe animations
  • Animating in 3D space (camera movement, object rotation)
  • Interaction and Event Handling

  • Handling user input (mouse, touch, keyboard events)
  • Interactive graphics (click, hover, drag-and-drop events)
  • Handling animation loops and real-time rendering
  • Integrating with other libraries (UI libraries, game engines)
  • Rendering Optimization

  • Double buffering to prevent flickering
  • Drawing to off-screen canvases for faster rendering
  • Optimizing rendering for performance (culling, LOD)
  • Hardware acceleration with GPU (using OpenGL, Vulkan, DirectX)
  • Graphing and Plotting

  • Plotting mathematical functions (2D and 3D)
  • Creating bar charts, line graphs, and pie charts
  • Scatter plots and data visualization
  • Interactive graphing (zooming, panning)
  • multimedia

    The multimedia library is a standard library designed to provide functionality for handling audio, video, and image media. It includes support for media playback, encoding/decoding, editing, and more.

    Audio

  • Playing audio files in various formats (MP3, WAV, AAC, etc.)
  • Recording audio from microphone or other sources
  • Audio streaming (live audio, radio, podcasts)
  • Audio manipulation (volume control, pitch shift, equalization)
  • Sound effects (reverb, echo, noise reduction, etc.)
  • Audio encoding and decoding (MP3, OGG, FLAC, etc.)
  • Video

  • Playing video files in various formats (MP4, MKV, AVI, WebM, etc.)
  • Streaming video (live streaming, on-demand video)
  • Video editing (cutting, trimming, merging clips)
  • Video encoding and decoding (H.264, VP9, HEVC, etc.)
  • Applying video filters (brightness, contrast, saturation, blur)
  • Video playback controls (pause, resume, seek, full-screen)
  • Support for subtitles (subtitles and closed captions)
  • Image

  • Loading and saving images in various formats (JPEG, PNG, GIF, BMP, TIFF)
  • Image editing (cropping, resizing, rotating, flipping)
  • Applying image filters (blur, sharpen, sepia, grayscale, negative)
  • Drawing on images (adding text, shapes, annotations)
  • Image compression and optimization
  • Converting images to different formats (e.g., BMP to PNG)
  • Animation

  • Creating animations (frame-by-frame, keyframe-based)
  • Animating properties (position, scale, opacity, rotation)
  • GIF creation and manipulation
  • Creating sprite sheets for animations
  • Supporting frame rates, timing, and loops
  • Media Containers

  • Handling multimedia containers (MP4, MKV, AVI, WebM)
  • Extracting and embedding audio and video streams
  • Metadata handling (title, artist, album, creation date)
  • Supporting custom media containers for specialized uses
  • Streaming

  • Live media streaming (audio and video)
  • On-demand media streaming (VOD, podcasts)
  • Real-time video/audio streaming protocols (HLS, RTMP, WebRTC)
  • Adaptive bitrate streaming (ABR)
  • Buffering and caching for smooth streaming
  • Media Playback Synchronization

  • Synchronizing audio and video playback
  • Synchronizing multiple media streams (audio-video sync, multi-channel audio)
  • Handling media timestamps for accurate synchronization
  • Codec Support

  • Support for popular audio and video codecs (MP3, AAC, H.264, VP9, etc.)
  • Custom codec support for specialized media formats
  • Transcoding media from one codec to another
  • Hardware acceleration for media encoding/decoding (GPU support)
  • GUI

    The GUI library is designed to help create graphical user interfaces with ease. It provides support for windows, buttons, text fields, and other common interface components.

    Window Management

  • Creating and managing windows (main windows, dialog windows)
  • Setting window title, size, and position
  • Window state management (minimize, maximize, restore, close)
  • Handling multiple windows (multi-window applications)
  • Window decorations (border, title bar, resize handle)
  • UI Controls

  • Buttons (single, toggle, icon buttons)
  • Text fields and text areas (single-line, multi-line input)
  • Checkboxes, radio buttons, and dropdown menus
  • Sliders, progress bars, and spinners
  • File and color pickers
  • Layout and Containers

  • Grid, box, and stack layouts
  • Flexible and responsive layouts
  • Panels and tabbed navigation
  • Resizing and dynamic layout management
  • Event Handling

  • Handling user input (mouse clicks, keyboard events, touch events)
  • Event listeners and handlers for interactive components
  • Drag-and-drop support
  • Hover effects, focus states, and visual feedback
  • Graphics and Rendering

  • Drawing custom graphics on the interface (lines, shapes, images)
  • Handling animations and transitions (fade, slide, scaling)
  • Customizing UI components (styles, themes, skins)
  • SVG rendering and vector graphics
  • Accessibility

  • Keyboard navigation and focus management
  • Screen reader support for visually impaired users
  • High contrast themes and custom accessibility features
  • Multi-platform Support

  • Cross-platform UI components for Windows, macOS, Linux
  • Responsive design for different screen sizes and resolutions
  • Support for touch interfaces and gesture handling
  • CLI

    The CLI library provides tools for building command-line applications with ease. It supports parsing command-line arguments, displaying help information, and managing input/output in the terminal.

    Command-line Argument Parsing

  • Defining commands, flags, and options
  • Parsing positional arguments and named options
  • Handling subcommands and nested commands
  • Validating user input and displaying error messages
  • Help and Documentation

  • Auto-generating help and usage messages
  • Customizing help output (command descriptions, examples)
  • Displaying version information and licensing details
  • Input and Output Management

  • Reading input from the terminal (single-line, multi-line input)
  • Displaying output in the terminal (text, tables, progress bars)
  • Handling colors and formatting in terminal output
  • Redirecting input/output (stdin, stdout, stderr)
  • Interactive CLI

  • Reading user input in real-time (prompts, confirmations)
  • Providing auto-completion for commands and arguments
  • Building command history and previous command recall
  • Interactive menus and options selection
  • File Handling

  • Reading and writing files from the command line
  • Managing file paths and directories
  • Handling file uploads and downloads
  • File compression and decompression
  • Progress and Status Reporting

  • Displaying progress bars for long-running tasks
  • Showing task status (loading, success, failure)
  • Displaying logs and real-time updates in the terminal
  • Error Handling

  • Handling errors and exceptions gracefully
  • Displaying clear error messages and debugging info
  • Logging errors to a file or remote service
  • Multi-platform Support

  • Cross-platform CLI commands for Windows, macOS, Linux
  • Terminal compatibility with different shells (Bash, PowerShell, zsh)
  • Customizing CLI appearance for different operating systems
  • testing

    The Testing library provides tools for writing and running tests to ensure that your code works correctly and reliably.

    Unit Testing

  • Writing unit tests for functions and methods
  • Mocking dependencies and isolating units for testing
  • Test assertions (equality, truthiness, error handling)
  • Test setup and teardown for each test case
  • Integration Testing

  • Testing interactions between multiple components or modules
  • Simulating user actions and ensuring proper behavior
  • Checking data flow across different parts of the system
  • End-to-End Testing

  • Testing the application as a whole (from start to finish)
  • Simulating real-world scenarios and user behavior
  • Automating browser interactions and verifying UI behavior
  • Test Coverage

  • Measuring code coverage during tests (statement, branch, function coverage)
  • Identifying untested code paths and areas needing attention
  • Generating test coverage reports
  • Test Automation

  • Automating tests to run on every change (CI/CD integration)
  • Scheduling tests to run periodically or on demand
  • Parallel and distributed testing for faster feedback
  • Assertions and Matchers

  • Providing built-in matchers for comparing values (e.g., toEqual, toBe, toHaveLength)
  • Custom assertions for more complex comparisons
  • Error handling and assertions on expected exceptions
  • Mocking and Stubbing

  • Mocking functions and methods to control their behavior
  • Stubbing network calls, database queries, and external APIs
  • Verifying function calls and interactions
  • Mocking UI Elements

  • Simulating user input and interaction (clicks, text input)
  • Verifying UI elements' state (visibility, enabled, disabled)
  • Simulating async behavior (timeouts, promises)
  • debugging

    The Debugging library helps identify and fix errors in code by providing tools for inspecting and analyzing program execution.

    Error Handling

  • Centralized error handling and custom error messages
  • Graceful error recovery and fallback mechanisms
  • Stack traces and detailed error reports for debugging
  • Logging

  • Logging messages at different levels (info, debug, warn, error)
  • Logging to various outputs (console, files, remote logging services)
  • Timestamping and context information for each log entry
  • Breakpoints and Watchpoints

  • Setting breakpoints in the code to pause execution
  • Inspecting variables and memory during breakpoints
  • Conditional breakpoints to pause under specific conditions
  • Watchpoints for monitoring variable values in real-time
  • Interactive Debugging

  • Step-by-step execution to observe program flow
  • Inspecting variables, functions, and objects at runtime
  • Modifying code state during runtime for testing
  • Stack Tracing

  • Capturing and displaying stack traces to trace function calls
  • Identifying function call hierarchies and memory usage
  • Tracking recursion and nested function calls
  • Profiling

  • Profiling code execution to find performance bottlenecks
  • Measuring function execution times and memory consumption
  • Visualizing performance data (graphs, reports)
  • Debugging Multithreading and Concurrency

  • Tracing multithreaded or asynchronous code execution
  • Inspecting shared resources and managing race conditions
  • Deadlock detection and resolving synchronization issues
  • Remote Debugging

  • Debugging code running on remote systems or servers
  • Attaching to a running process for live inspection
  • Capturing logs and stack traces from remote machines
  • Code Visualization

  • Visualizing code flow, function calls, and execution paths
  • Code coverage visualization for understanding test gaps
  • Displaying code complexity and areas with high maintenance risks
  • documentation

    The Documentation library is designed to help developers generate and maintain documentation for their codebase, improving code readability and providing essential information to users and contributors.

    Code Documentation Generation

  • Automatically generating API documentation from code comments (e.g., Javadoc-style comments)
  • Generating documentation for functions, classes, methods, and variables
  • Including detailed descriptions of parameters, return values, and exceptions
  • Support for inline code examples and usage snippets
  • Markdown Support

  • Generating and formatting documentation in Markdown format
  • Supporting headers, lists, code blocks, links, and images in documentation
  • Providing syntax highlighting for code blocks in Markdown
  • Customizable Templates

  • Using customizable templates for generating HTML, PDF, or other documentation formats
  • Defining how documentation should be structured (index pages, class/module references, etc.)
  • Creating a consistent style for documentation across projects
  • Cross-Referencing and Linking

  • Automatically creating links to related functions, classes, and modules
  • Building a reference index for easy navigation between documentation sections
  • Enabling cross-referencing between different parts of the codebase (e.g., linking methods to their respective classes)
  • Changelog Generation

  • Generating a changelog automatically based on commit messages and version tags
  • Tracking changes, new features, bug fixes, and deprecations in each release
  • Formatting changelog entries in Markdown or other readable formats
  • Interactive Documentation

  • Creating interactive API documentation with embedded code examples
  • Allowing users to execute sample code snippets directly in the documentation (e.g., for APIs or functions)
  • Integrating with online documentation platforms for interactive guides
  • Documentation Versioning

  • Tracking different versions of documentation for different software releases
  • Allowing version-based documentation (e.g., showing changes between versions)
  • Archiving old versions of documentation for reference
  • Searchable Documentation

  • Building a searchable index of documentation for easy access
  • Supporting search functionality within generated documentation
  • Allowing users to search for keywords, methods, and classes quickly
  • Exporting Documentation

  • Exporting generated documentation into various formats (HTML, PDF, ePub, etc.)
  • Providing options to download the documentation for offline access
  • Integrating with documentation hosting platforms for web-based access
  • Code Documentation Tools

  • Integrating with popular documentation tools like Doxygen, Sphinx, and Javadoc
  • Converting documentation from one format to another (e.g., Markdown to HTML)
  • Generating summary tables, diagrams, and visual representations of code relationships
  • cloudsys

    The cloudsys library is designed to provide functionalities for interacting with cloud platforms, managing distributed systems, and ensuring scalability, reliability, and fault tolerance in a distributed environment.

    Cloud Service Integration

  • Connecting to cloud services (e.g., AWS, Google Cloud, Azure)
  • Managing cloud resources (e.g., storage, computing instances, databases)
  • Handling cloud-specific configurations (e.g., API keys, access tokens, regions)
  • Automating cloud infrastructure deployment and scaling
  • Distributed Data Storage

  • Integrating with distributed databases (e.g., Cassandra, MongoDB, Google Cloud Datastore)
  • Handling data sharding and replication for high availability
  • Providing support for eventual consistency models
  • Ensuring distributed transactions and ACID compliance
  • Microservices Communication

  • Providing support for microservices architecture
  • Integrating with messaging queues (e.g., Kafka, RabbitMQ) for inter-service communication
  • Supporting RESTful and gRPC APIs for service communication
  • Handling service discovery and load balancing across services
  • Containerization and Orchestration

  • Integrating with Docker for containerizing applications
  • Orchestrating containers with Kubernetes or similar tools
  • Scaling applications dynamically based on load
  • Managing containerized environments and microservices
  • Fault Tolerance and Resilience

  • Implementing retry logic and circuit breakers for reliable communication
  • Ensuring fault tolerance across distributed services
  • Building self-healing systems that can recover from failures automatically
  • Enabling graceful degradation in case of service failures
  • Event-Driven Architecture

  • Supporting event-driven programming models
  • Publishing and subscribing to events across distributed systems
  • Integrating with event buses or event stream platforms (e.g., Kafka, AWS SNS/SQS)
  • Implementing event sourcing and CQRS (Command Query Responsibility Segregation)
  • Distributed File Systems

  • Integrating with distributed file systems (e.g., HDFS, Google Cloud Storage)
  • Handling file replication and storage across multiple nodes
  • Providing fault-tolerant access to large datasets
  • Ensuring efficient data retrieval and distribution in distributed environments
  • Load Balancing and Scalability

  • Implementing load balancing strategies across cloud instances and services
  • Automatically scaling applications up or down based on resource usage
  • Managing multiple instances of services to handle increased traffic
  • Distributing workloads evenly across available resources
  • Serverless Computing

  • Providing support for serverless architectures (e.g., AWS Lambda, Google Cloud Functions)
  • Allowing on-demand function execution without managing servers
  • Handling scaling and resource provisioning automatically
  • Supporting event-driven executions and triggers
  • Monitoring and Logging

  • Integrating with cloud monitoring tools (e.g., CloudWatch, Stackdriver)
  • Providing logging capabilities for distributed systems (e.g., centralized logging with ELK stack)
  • Monitoring system performance and resource usage across multiple nodes
  • Alerting on critical issues and failures in the system
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