Usage of std::env
Offers environment variable inquiry and working directory control.
import
import("std::env::environ");
import("std::env::cwd");
import("std::env::consts");
1. Reading String Environment Variables
fun main() {
var buf: array<u8, 256>;
var n: i64 = env_get("HOME", &buf[0], 256);
if (n >= 0) {
// buf is a NUL-terminated string
} else if (n == ENV_ERR_NOT_FOUND) {
// No key
} else if (n == ENV_ERR_NO_SPACE) {
// Buffer shortage
}
}
2. Reading Integer Environment Variable (Generic Result Type)
fun main() {
var port_res: EnvResult<i32> = env_get_i32("PORT");
var port: i32 = env_unwrap_or<i32>(port_res, 8080);
var workers: i64 = env_get_i64_default("WORKERS", 4);
}
3. Current Directory/Change
fun main() {
var cwd: array<u8, 512>;
var n: i64 = env_getcwd(&cwd[0], 512);
if (n >= 0) {
env_chdir("/tmp");
}
}
Main Functions
fun env_get(name: str, dst: ptr<u8>, dst_cap: i64) -> i64
fun env_exists(name: str) -> bool
fun env_get_i32(name: str) -> EnvResult<i32>
fun env_get_i64(name: str) -> EnvResult<i64>
fun env_get_i32_default(name: str, default_value: i32) -> i32
fun env_get_i64_default(name: str, default_value: i64) -> i64
fun env_getcwd(dst: ptr<u8>, cap: i64) -> i64
fun env_chdir(path: str) -> i64
fun env_access(path: str, mode: i32) -> i64